• Course Delivery
    100% Online
  • Total Credits
    30
  • In-State Tuition Per Credit
    $386.00
  • Out of State Tuition Per Credit
    $386.00

The online master's degree in learning technologies and design from MU can help you develop the knowledge and skills required to design learning systems and develop digital media and network applications. If you want to work collaboratively with faculty and other students to produce a portfolio that documents your work and accomplishments, this may be the degree for you.

Potential careers:

  • Online course or curriculum designer or architect
  • Online course instructor
  • Instructional coordinator
  • Instructional designer
  • Game designer/developer
  • Academic research and doctoral study

Program structure and topics

Delivery of this program is 100 percent online: no campus visits are required.

Courses are semester-based. Students typically take one or two classes each semester and finish in two years.

Course work covers:

  • Digital media
  • Online course design and instruction
  • Web design and development skills
  • Web app and mobile app development
  • Rapid design of web-based learning
  • Game design and development
  • Makerspace and 3D printing


Admissions & Requirements

To be accepted to this program, you must have:

  1. Completed bachelor’s degree from a regionally accredited institution.
  2. Minimum GPA of 3.0 in the last 60 hours of undergraduate education.
  3. If English is not your native language, please submit a TOEFL score of at least 80 (internet-based test), an IELTS score of at least 6.5, a Pearson Test of English (PTE) score of at least 59 or a Cambridge C1 Advanced score of at least 180.
  4. Transcripts of all previous college or university education. Upload unofficial transcripts in your online application. If you are accepted, you will be asked to provide official transcripts.
  5. Two letters of recommendation. In the online application, you will need to supply names and contact details of university faculty members, employment-related professionals, etc. who can attest to your intellectual, experiential and interpersonal abilities. The Graduate School will contact your references with instructions regarding the letters.
  6. Résumé or CV.
  7. Statement of purpose.
The University of Missouri is currently authorized to accept students to most distance education programs in all 50 states. Please see our state authorization page.

To apply to this program:

This program accepts rolling admissions, so you can apply at any time. We recommend you submit your application at least six weeks before the beginning of the term in which you wish to start your course work.

Application Deadlines

Fall, regular semester and first 8-week session
July 1
Fall, second 8-week session
September 1
Spring, regular semester and first 8-week session
December 1
Spring, second 8-week session
February 1
Summer
May 1

Courses

Core
  • *Core Courses (9 credit hours)
  • IS_LT 9450Introduction to Research in ISLT3 Credits

    Research methods and ethics of research in the social sciences, focusing on the information professions and learning technologies.

  • IS_LT 9471Instructional Systems Design3 Credits

    Develop knowledge and skills related to the systematic design of instruction. Learn to analyze, design, develop, implement, and evaluate learning systems and instruction. Identify appropriate technologies to support learning and explore alternative models of instructional design. Prerequisites: instructor's consent. Recommended: course in Curriculum or Instruction.

  • IS_LT 9474Front End Analysis of Systems3 Credits

    Develop skills for systematically analyzing learning, or other types of systems, that need to be improved. Develop data collection instruments (e.g. surveys, observation protocols, interviews); analyze secondary data; analyze tasks or activities in the system, and interpret data to make recommendations for system improvement. Skills will be learned by doing and applying to real systems that need improvement.

  • *Design Courses (9-12 credit hours)
  • IS_LT 7099 Making and Education (3D Printing)3 Credits

    This course--via hands-on activities and projects--will immerse you into the making and 3D printing culture. You will learn how to design and redesign 3D objects, learn 3D modeling software 3D printing. You will learn how to teach STEM concepts through 3D modeling and 3D printing.

  • IS_LT 7383 Rapid Development Tools for Online Learning3 Credits

    Students will apply principles of rapid development and use rapid development tools to create a prototype of an e-learning module that uses technology features that can enhance learning (e.g. learner interactions). Specific competencies include: Storyboard and "rapidly" develop an e-learning module using software designed to support this process; Use software tools that develop specific elements of e-learning (e.g. video, animation, gaming), and incorporate those elements into an e-learning module; Evaluate rapidly developed e-learning products; Compare and contrast features of rapid development software packages. Graded on A-F basis only.

  • IS_LT 7384Designing Games for Learning3 Credits

    Learn why games can be useful in learning and how to design them. Play some exemplary games that will help you understand the mechanics of game design and work incrementally towards designing and developing your own educational game prototype via game modifications ("mods"), engaging in gaming communities, evaluating existing games, building learning plans using games and learning the basics of a simple gaming shell language. Graded on A-F basis only.

  • IS_LT 9455Formative and Summative Evaluation3 Credits

    Study of the process of gathering data and making judgments about the effectiveness of instructional programs that uses technology. Covers techniques of a formative evaluation process to revise instruction. Culminating project is planning and conducting a portion of a summative evaluation of instructional program.

  • IS_LT 9410 Social Computing and Learning3 Credits

    Discussion and critical study of current developments in information science and learning technologies.

  • IS_LT 9457 Designing Computer Support for Cooperative Work3 Credits

    Study of the tools and methods of groupware and communities of practice, including their psychological, social and organizational effects. Students focus on designing and developing improved tools and methods. Graded on A-F basis only.

  • IS_LT 9473Project Management3 Credits

    This course introduces the learner to the necessary and practical project management concepts and skills that lead to reductions in project cycle time while maintaining control over budget, resources, risk, and delivered value. This course proposes to integrate practical project management skills within the project management lifecycle (i.e., initiating, planning, executing, controlling, and closing).

  • IS_LT 9485Designing Online Learning3 Credits

    Online learning is everywhere! This online course will teach you how to leverage existing software tools to design and develop online learning activities in multiple domains that are grounded in sound learning principles. Course will focus on developing online learning for meaningful learning outcomes such as problem solving, building communities, and developing collaboration skills. Prerequisites: Instructor consent.

  • IS_LT 9461 Interaction Design3 Credits

    Students will learn the basic concepts of interaction design, then focus on usability engineering and prototyping principles to support the design process for learning and performance based technologies.

  • IS_LT 9466 Learning Analytics3 Credits

    Learning Analytics (LAK) addresses the questions of how people learn together and how computers can participate with and augment that learning. LAK researchers address the socio-technical aspects of how technology mediates learning practices. Graded on A-F basis only.

  • IS_LT 9480Internship in Information Science and Learning Technologies3 Credits

    Provides internship experience under supervision in advanced levels of practical experience in Information Science and Learning Technology Research and Teaching. Graded on S/U basis only. Prerequisites: School director's consent.

  • *Development Courses (9-12 credit hours)
  • IS_LT 7099 Making and Education (3D Printing)3 Credits

    This course--via hands-on activities and projects--will immerse you into the making and 3D printing culture. You will learn how to design and redesign 3D objects, learn 3D modeling software 3D printing. You will learn how to teach STEM concepts through 3D modeling and 3D printing.

  • IS_LT 7370 Intermediate Web Development3 Credits

    Development of design and web authoring skills. Topics include CSS, HTML, web interactivity through the use of JavaScript, Dreamweaver and usability practices. Upon completion, students will be ready to create high-impact and highly functional web pages. Prerequisites: IS_LT 7360 or instructor's consent.

  • IS_LT 7375Mobile Web App Development3 Credits

    The purpose of this course is to provide students with knowledge necessary to create a mobile app with basic functions using HTML 5, JavaScript, and CSS3. Through this course, students will obtain knowledge of mobile web app development including both design and development phases. Upon the completion of this course, students will produce a mobile web app that can be operated via a mobile device. Graded on A-F basis only. Prerequisites: IS_LT 4370 or IS_LT 7370 or permission of instructor. Recommended: Students must be able to hand code: html, Styling and positioning web pages using CSS & JavaScript, and JavaScript basic functions.

  • IS_LT 7356Interactive Web Design with JavaScript3 Credits

    Attain skills in designing/developing interactive web sites/applications using JavaScript, JavaScript libraries, AJAX, plugins, widgets, user interface themes. Add effects, animations to photo galleries, slide shows, carousels to support instruction. Integrate Google Maps and application API's in learning activities. Dynamically modify web pages based on user actions. Prerequisites: IS_LT 4370 or IS_LT 7370.

  • IS_LT 7361 Introduction to Digital Media3 Credits

    Hands-on approach to multimedia production techniques. Develops understanding of technical and conceptual tools for the basics of digital media, video editing, still image and audio file manipulation. Students create web portfolio to present their digital products. Graded on A-F basis only.

  • IS_LT 7383 Rapid Development Tools for Online Learning3 Credits

    Students will apply principles of rapid development and use rapid development tools to create a prototype of an e-learning module that uses technology features that can enhance learning (e.g. learner interactions). Specific competencies include: Storyboard and "rapidly" develop an e-learning module using software designed to support this process; Use software tools that develop specific elements of e-learning (e.g. video, animation, gaming), and incorporate those elements into an e-learning module; Evaluate rapidly developed e-learning products; Compare and contrast features of rapid development software packages. Graded on A-F basis only.

  • IS_LT 7384Designing Games for Learning3 Credits

    Learn why games can be useful in learning and how to design them. Play some exemplary games that will help you understand the mechanics of game design and work incrementally towards designing and developing your own educational game prototype via game modifications ("mods"), engaging in gaming communities, evaluating existing games, building learning plans using games and learning the basics of a simple gaming shell language. Graded on A-F basis only.

  • IS_LT 9466Learning Analytics3 Credits

    Learning Analytics (LAK) addresses the questions of how people learn together and how computers can participate with and augment that learning. LAK researchers address the socio-technical aspects of how technology mediates learning practices. Graded on A-F basis only.

  • IS_LT 9455Formative and Summative Evaluation3 Credits

    Study of the process of gathering data and making judgments about the effectiveness of instructional programs that uses technology. Covers techniques of a formative evaluation process to revise instruction. Culminating project is planning and conducting a portion of a summative evaluation of instructional program.

  • IS_LT 9473Project Management3 Credits

    This course introduces the learner to the necessary and practical project management concepts and skills that lead to reductions in project cycle time while maintaining control over budget, resources, risk, and delivered value. This course proposes to integrate practical project management skills within the project management lifecycle (i.e., initiating, planning, executing, controlling, and closing).

  • IS_LT 9480Internship in Information Science and Learning Technologies3 Credits

    Provides internship experience under supervision in advanced levels of practical experience in Information Science and Learning Technology Research and Teaching. Graded on S/U basis only. Prerequisites: School director's consent.

Tuition & Fees

Missouri Resident Fee Rates
  • Per Credit Hour
  • Tuition: $386.00
  • Fees: $67.03
  • Total: $453.03
  • 3 Credit Hours
  • Tuition: $1158.00
  • Fees: $201.09
  • Total: $1359.09
Missouri Non-Resident Fee Rates
  • Per Credit Hour
  • Tuition: $386.00
  • Fees: $67.03
  • Total: $453.03
  • 3 Credit Hours
  • Tuition: $1158.00
  • Fees: $201.09
  • Total: $1359.09
Tuition rates are subject to change.

What's it like to take a program online?

  • Earn a quality education online

    With more than 100 online programs to choose from across our four campuses, our online students have incredible access to career-advancing education. Our online courses are developed and taught by the same excellent faculty and instructors who teach the courses on campus. Whether you’re looking for an undergraduate education, graduate education, or a certificate program to further your career, one of our four campuses has an option to fit your needs.

  • Learning that fits your schedule

    Online learning provides students with the flexibility and freedom to attend classes whenever and wherever you are, in a way that is convenient for you. You can save time and money by being able to continue working and by avoiding relocation, travel and commuting costs. Courses must be completed in scheduled time frames, but in most cases, you can log in and complete course work whenever doing so best fits your schedule. Online education means learning on your terms – not the other way around.

  • Service you expect from a renowned University

    Our goal is to provide our online students with an excellent academic experience, without forcing you to make sacrifices in other areas of your life.

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